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Sniper ghost warrior contracts best sniper
Sniper ghost warrior contracts best sniper












You need to be tactical in your approach it’s about being certain with your decision to pull the trigger. The most impressive part about Contracts’ gameplay is just how tense the moment-to-moment action feels. There’s also a number of secondary objectives you can complete to gain further monetary rewards, which can go towards upgrading your character. When it came to Leonid Nizlhev, I took out all of his infantry before confronting him, however in the second contract I played I was able to lure the primary target into the open using my luring bullets, which allowed me to have a clean shot at him. Here I was able to utilise my sniper’s arsenal of weaponry, such as a silenced pistol, an assault rifle and throwing knives.ĭue to the open nature of the map there is more than one way to complete your main objective. This happened another three times before I finally started to grasp the sniping mechanics, and once I did I was pulling off headshots that would make John Wick proud.Īfter dispatching of the enemies I could from afar I decided to stealth my way to the top dog and take out any leftovers ( shoutout to Casey Jones from original Teenage Mutant Ninja Turtles film). Time to go in guns blazing – which lasted all of about 20 seconds and emphasised how Contracts is more sniper and ghost, and less warrior. Of course the PR rep was there to witness that. I managed to not only miss my target but alert to the whole area to my presence. My second shot was not as accurate and proved that I had a lot of work to do if I wanted to be the ideal applicant to star in any potential American Sniper 2. “Like riding a bike”, I thought to myself as I had a sneaky look over my shoulder to see if the PR rep had seen my kill. Gone are the days of holding your breath and having the red dot highlight where your bullet will hit, instead you’ll need use skill to hit your target.īy no mere happenstance my first shot was a bull’s eye, which activated the bullet cam, giving me a front-row seat to the death of my first victim. My first target was an enemy sniper, and it was here I got my first taste of the series’ new sniping mechanic, which takes distance, height, wind and bullet drop all into consideration. For those who I can’t see I use my sniper’s tagging bullets, which reveals the location of one soon to be eliminated Leonid Nizlhev. Here I perch myself inside a decrepit tower with a perfect view for some reconnaissance and using my seeker mask’s built-in binoculars to survey the area I mark enemies on the map. I start the contract by making my way up a hill, snow crunching under my boots as I make the ascent. I was about to find out how those words would bite me in the arse. Straight ahead was a contract which required me to take out a man named Leonid Nizlhev, “How hard can it be?” I said to the PR rep manning the station, with whom I just bragged to about having the platinum for SGW3. I opened the map and took a squiz at my options.

sniper ghost warrior contracts best sniper

The first thing I noticed was how stunning everything looked I don’t know if was the Alienware hardware, CryEngine or a combination of the two (most likely), but the level of detail in the world was fantastic.

sniper ghost warrior contracts best sniper sniper ghost warrior contracts best sniper

While Kolchalk Harbor was one big open area, the map was broken down into three self-contained areas, each with their own contracts and challenges. The level on offer was Kolchak Harbor, a snow-capped haven for criminals to conduct illegal activity, and one that features plenty of vantage points for sharpshooters. During the first hour of PAX Australia 2019 (the media-only all-you-can-play buffet), while every man and their dog was busy trying to play the Final Fantasy VII remake, I made a beeline straight for the Alienware booth where SGWC was playable.














Sniper ghost warrior contracts best sniper